Go Back   Anime Forums > Downloads > Gaming

Reply
 
LinkBack Thread Tools Display Modes
  #1 (permalink)  
Old 11-01-2009, 05:38 PM
Leonil's Avatar
Leonil Leonil is offline
Pawn
 
Join Date: Nov 2009
Posts: 8
Default BlazBlue Calamity Trigger

very disappointed to see that there is no blazblue thread, when it's practically the most anime based fighting game available right now. An pretty damn fun at that.

Introduction

Arc System Works not only developed a cult-classic fighter entitled Guilty Gear, they are responsible for developing, what is now, my favorite fighter to date, and probably the deepest, most amazing 2D fighter we will see this year.

I never expected BlazBlue, or any 2D fighter for that matter, to break the barrier of nostalgia I had with the release of Street Fighter IV. It takes a game with superb fighting mechanics, character design, music, storyline, online fighting system, and overall polish and BlazBlue has that covered and then some.

The stories behind each character in Calamity Trigger, and the characters themselves, are undeniably more interesting than anything Ive seen since Guilty Gear. A Cat, ghost, huge cyborg, giant sword wielding reaper, and a dual-pistol packing hottie are just 5 out of the cast of 12, that spin together BlazBlues over-the-top, Uber-Japanese story; which is one of the best plots Ive come across in a fighter ever.

The cast of BB: CT is tiny in comparison to most recent fighters, but its size clearly allowed the developers to make a tightly-balanced fighter. Balancing playability is never an easy task when designing any game, but ASW nailed it. Not only can button-mashers pick this up and leave feeling like theyre ready to take on the world, the amount of strategy and fighting technique a core fighter fan can dig from BlazBlue is out of sight. Tie that with the fact that each of the 12 characters are COMPLETELY unique (in fighting design and aesthetics) from each other, and the lists of offensive and defensive techniques sky rocket past the competitions.

By unique, I dont mean 1 character fires blue fireballs and another red. Im talking about one certain character having specials that drain enemy health back into his, while anothers special freezes enemies in place, or teleports objects through portals into the arena. BlazBlues cast list contains no carbon copy characters and shines a light on how good Arc System is at character design. Weither its speed, jump height, block reaction, or attack timing, you can instantly see the difference between controlling one character to another.

Network play brings 6 players together to fight amongst themselves, with full spectator mode and recorded fight replays. I have yet to experience any lag issues during my player and ranked matches, and finding a fight room is as simple as can be with BlazBlues server browser. The ranking system rarely ever matched me with enemies that are out of my league, so worrying about holding your own in the online playing-field is never necessary.

The truth is BlazBlue, to me, goes way beyond expectations. While there still are game aspects to bash, it mainly comes down to personal taste. The thousands of hand-drawn frames in Calamity Trigger may be looked upon as light anime, but that doesnt make them unappealing to the eye. I honestly think BlazBlue has the most beautiful hand-drawn art Ive seen in a fighter yet. The soundtrack has a 1980s Japanese hard-rock theme to it, and again if thats not your thing then youll be disappointed by it. It just so happens that I really enjoy it. The huge amount of storyline that intertwines the characters of BlazBlue is ridiculous, but still very enjoyable; who plays fighting games for storylines anyway?

2009 has unofficially marked the return of the fighting genre. Its not that fighters stopped being developed in years prior, but the overall number of great fighting experiences this year is overwhelming. Leaving me with a hard decision of picking a fighter to really sink my teeth into and home my skills in. BlazBlue quickly became that game.

The truth is this title kept me from actually finishing this review, and posting it for you to read. It pulled me back for more when times became frustrating because the challenge always seemed to end in a near win, and I knew I had made the mistakes that lead to my demise. If youre a gamer looking to get back into a 2D fighter that has everything you enjoy from Street Fighter and a whole lot more, Calamity Trigger needs to be in your game-library. BlazBlue not only revitalized my addiction to fighters and drove me to build a custom arcade stick, it is already a classic in my heart.

-Jeffrey d

about as well as anyone could put it
__________________
Reply With Quote
  #2 (permalink)  
Old 11-01-2009, 05:55 PM
rideru's Avatar
rideru rideru is offline
Wizard
 
Join Date: Oct 2008
Location: Ottawa, Canada
Posts: 312
Send a message via ICQ to rideru
Default

i've played it. it's fun but i don't understand what's so special about it, my friends are raging about how it's the most awesome fighting game and stuff. i really don't see it.
it's an average fighter, some cool specials, a sort of interesting story, nice visuals, pretty good music, sharp controls. but for me it didn't quite spark. i prefer soul calibur, maybe because of the heavy customization.
__________________
Reply With Quote
  #3 (permalink)  
Old 11-01-2009, 06:26 PM
Leonil's Avatar
Leonil Leonil is offline
Pawn
 
Join Date: Nov 2009
Posts: 8
Default

the thing that makes blazblue so highly preferred among fighter lovers, is the depth of the game. the char's acually have storys and dreams and aspirations. you can relate to at lease one of the chars.

also the creativity is in the freeness you have with the game, form having the option of pick you character, and have a fair chance of winning with him, to going into training and making combos.

YouTube - [BlazBlue] Multi-Character Combo Video - 蒼い銃創

that normally gets the point across to people who say it's no big deal :3
__________________
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On




All times are GMT. The time now is 06:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.0.0

foot